Changelog - May 2022 May 30, 2022
30/05/22 VISUALS: Added Hit's Anim Fixes. OVERHAULS: Moved BURN here (from Gameplay) and added another patch for it & BLEED. Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience. 25/05/22 APPENDIX: Added FNV performance guide from Wall_SoGB. GAMEPLAY: Removed Baka Skill Book Scanner. FINAL: Updated loadorder.txt. Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience. 24/05/22 "The player home update!" CONTENT: Added three new player homes courtesy of Missing Mesh TV as well as Springvale Garage. CONTENT: Restored Jacobstown Bungalow and Home & Safehouse Tweaks with author's consent. Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience. 20/05/22 UTILITIES: Update Mod Limit Fix testing instructions. VISUALS: Removed True Weathers TTW; replaced Desert Natural FNV version with TTW version to replace. CONTENT: Home & Safehouse Tweaks and New Vegas Truce Series removed at author's request. 18/05/22 UTILITIES: Please welcome NVAC back to the guide; please enable NVAC alerts and report any prevented crashes. UTILITIES: JIP LN Fonfig updated to enable NVAC alerts. VISUALS: Re-added B42 & NVCS. FINISH: Updated load order. Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience. 17/05/22 UTILITIES: Revised and rewrote some steps. BUGFIX/QoL: Categorized into objective VS subjective improvements, though the irony is not lost on me that these categories are themselves subjective. GAMEPLAY: Removed Ragdolls :( - it's a fun mod but an inherently buggy one. VISUALS: Removed B42 Inertia & New Vegas Compatibility Skeleton as I don't think it adds enough to warrant installing NVCS for a single mod. Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience. 16/05/22 INDEX: Added Intel drivers link. CONTENT: Updated FPGE instructions. UI: Moved Clean Weapon Hweel to GAMEPLAY to ensure correct load order. ENTIRE GUIDE: Cleaned formatting and unused styles. ROOT BUILDER: First page revision. MOD ORGANIZER 2: Added Root Builder instructions and configuration, added curator theme. UTILITIES: NVHR, xNVSE and 4GB Patcher reformatted to fit Root Builder instructions. BUGFIX: Added Discord Rich Presence. Updated contributors page. Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience. 15/05/22 UI: Updated Clean Vanilla HUD and Consistent Pip-Boy Icons steps; different selections are now required. UI: MAPMO Fonfig has been replaced with the more elegant solution MAPMO Preset since the preset feature was added a few versions ago. FINISH: Updated loadorder.txt. Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience. 12/05/22 Added 3.3.1 Hotfix 1 to TTW section. GAMEPLAY: Added Configurable Pip-Boy Light. Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience. 11/05/22 ENTIRE GUIDE: Version numbers have been removed for simplification purposes; unless a specific version is specified you should just download the latest. VISUALS: Added some new melee animations from SIGMA; removed 'Restored' Hand-to-Hand Sneak Attack Animations as very few people use the required tweak anyway. VISUALS: Added Hit's Anims Season 1 with my attempt at an ironsights patch for it, please report any issues. BUGFIX: Switched No Muzzle Flash Lights for No More Muzzle Flash Lights, primarily because the latter is hosted on Nexus which is easier for beginners. Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience. 06/05/22 GAMEPLAY: Re-added NPCs Sprint in Combat as I am unable to reproduce the previously reported issue on current versions of script extenders. Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience. 05/05/22 Updated the appendix & FAQ. Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience. 04/05/22 The "Appendix" page now exists, which you already know if you were able to find the changelog again. Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience. 03/05/22 CONTENT: Added Big Town Extensions & its Rebuild the Capital patch. GAMEPLAY: Added Supplemental Ammo Crafting. UI: Added Clean Weapon Hweel and Shadow Version Glow Icons. FINAL: Updated load order (Long overdue). Updated & changed contributors page. Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience. 01/05/22 VISUALS: Added TTW Street Lights, removed Little More Lamplight (Redundant with former). VISUALS: Added some new animation mods for melee & unarmed weapons. VISUALS: Redid and simplified weather section. Recommending Desert Natural for NV and True Weathers TTW for DC. Removed redundant mods TTW Sun Tweaks and Restored Weathers & iMODS. GAMEPLAY: Added Blackout Nightvision. CONTENT: Removed Own the Ultra-Luxe Penthouse as it is part of Home & Safehouse Tweaks now. UI: Removed JIP Minimap Dynamic Color (Handled by MAPMO now). Moved some mods to different sections that felt better-fitting. Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.