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Additions


This section is intended for advanced users who are looking for a more robust modding experience beyond the foundation laid by WSG. Users must be capable of performing their own load order adjustments, patching, and troubleshooting.

warning

Do not install this entire section indiscriminately. Pick and choose only the mods that interest you. Otherwise you will end up with a broken game that crashes. The Basics of xEdit and The Method can be used to learn the basic principles of patching and conflict resolution.

The WSG team will not provide support for the following mods. Rather, the intent of this section is to provide a list of proven and reliable mods that can be used in conjunction with WSG. In isolation, the majority of these mods will work with the main guide with only minimal patching, though when added in conjunction with one another, they may create a large patching and compatibility burden.

Fixes

Gauss Impact Fix - ESPless - Fixes the Gauss Rifle bug in VATS, correcting damage and explosion effects.

Laser Pistol 3rd Person Latch Animation Fix - Fixes a vanilla bug where the latch for the laser pistol would be out of position after reloading or clearing a jam.

Melee VATS Animation Restoration - Brings VATS melee animations back from the dead.

Money Fixer - ESPless - Scripted replacement for when the wrong money item types are used in mods.

MZ Holding Cells Fog Clip Distance Fix - The fog clip distance for the holding cells in TTW's Mothership Zeta is low enough that it's clearly visible in the first area. This fixes it.

Ranger Combat Helmets Clipping Fix - Fixes the issue of character head clipping through ranger combat helmets.

Vanilla Animations Weapon Scale Fix - Prevents interactive animation mods used alongside vanilla weapon animations from causing the weapon to disappear.

User Interface & HUD

Menu search - Adds the ability to CTRL+F in your Pipboy and other places

CCCP - Cool Clean Cursor Pack - A collection of alternative cursors

Item Cards - ESPless - Customizable detailed stats menu for items, when hovering or pressing a defined hotkey

Gameplay

Vegas Elysium Perk Pack - Adds many perks inspired by Disco Elysium

Quality of Life

Baka Skill Book Scanner - Dynamic quest markers that highlights nearby skill books, anywhere, anytime.

Basic Retrievable Throwables - Adds any throwable weapon which hits a target to the target's inventory.

Benny Fighting Chance - Buffs Benny's ammo and DT to help him have a little more survivability when fighting the player.

Companion Carry Weight Adder - Adds the free space of your companions’ inventory to your own.

Complex Vendors - Makes vendors only buy items related to their profession.

Consistent Caliber Naming - Renames vanilla ballistic ammo types to be more consistent and match their real-world counterpart.

Creatures Aren’t Evil - Prevents karma gain from killing creatures.

Hardcore Forever - Enables Hardcore mode and disables the selection message.

Lootable Statics Compatibility Edition - Base Object Swapper - Allows you to loot previously static vents, hollowed trees/logs, lockers, desks, etc.

More Shovels - Makes shovels more common in barter and enemy loot.

More Throwing Weapons - Increases the saturation of throwing weapons throughout the game.

Movable Statics Replaced with Lootable Versions - ESPless - Replaces many hundreds of Movable Statics with Lootable variants - Such as Pots, Coffee Mugs, Fission Batteries and more.

No More Explosions Blindness - Removes the blindness effect from explosions.

No More Motion Sickness - Removes any kind of blur (motion blur, get hit blur, etc...) from the game.

Point Lookout Doctors TTW - Adds functional doctors to point lookout.

Realistic Ammo Name Replacer - RANR - Changes all ballistic ammo names in NV and TTW to better emphasize realism.

Realistic Weapon Name Replacer - RWNR - Changes out weapon names to match their real world counterparts, game lore or just something that makes sense.

Retrievable Railway Spikes - Allows for retrieval of railway spikes from targets who are hit by TTW's railway rifle.

Simply Less Junk. esp-less - Culls a customizable percentage of various item types to help mitigate save bloat and useless world loot.

Auto Book Use - Automatically uses skill books upon pickup.

TTW - More Map Markers and optionally TTW - More Map Markers - No Download Map Markers - Adds a few more map markers to TTW

Unmissable Casino Rewards - Prevents you from bypassing reward tiers in casinos.

Functional Additions

Forced Entry - Is a systemic mod which allows the player to bypass locks on containers and doors by simply attacking them.

Hit - Drugs - Adds an abundance of new chems for the discerning junkie and/or dealer! Features many returning favorites from Fallout games past and present. Includes custom animations.

Animated Location Discovery - Dynamic animated location discovery markers to your pip boy whenever you discover a new location for the first time

Immersive Fast Travel Encounters - A user configurable overhaul of the fast travel system that implements D&D styled random encounters when the player fast travels.

Immersive Sleeping Encounters - A user configurable overhaul of the sleep system that implements D&D styled random encounters when the player naps.

Immersive Minigames - Real-time alternative to the menu-mode hacking and lockpicking mini-games

MagicSewer.esp - Travel instantly from one Wasteland to the other through nothing more than a magical drainage grate.

Pip-boy Weapon Mod Vendor - ESPless - Purchase weapon mods directly through the Pip-boy interface. Optionally have them shipped to any unlocked dropbox.

Purchase Items on Display (xNVSE) - Let's you purchase items that're on display at vendors

Simple Explosive Entry - Allows the player to use explosives to bypass locks.

Balance

ANVIL - Ammo New Variants in Loot - Adds ammo variants to loot pools.

CaliberZL - A caliber expansion mod.

Faster Melee Recoil Animations - Speeds up the melee recoil/stagger animations from 1.1 seconds to 0.3 seconds, greatly improving the flow of melee combat.

  • Use any pertinent patches provided on the main mod page.

Misc. Gamesetting Tweaks - A collection of INI mods to configure Game Settings to your liking.

SIDE - Simple Items Distributed Everywhere - Distributes various items that are otherwise not readily available across the wastelands.

Simple Headshots - After crippling an enemy's head, the next shot will be fatal. Can be configured per enemy type.

Content

Major World & Game Changes

Claim the Mojave (and the Capital) - An expansive end-game mod that allows the player to build outposts at locations across the two wastelands.

  • This mod will require a significant number of patches to maintain compatibility.

True Open World DC - Disables the FO3 main quest, and allows you to visit all main quest locked locations such as Raven Rock and Vault 101 through alternate means, providing a true open world experience in the Capital Wasteland.

Player Homes

Afterschool Special - A quest mod focused on the refurbishment of the Goodsprings School, ultimately yielding a new player home, including a repair shop, healing station, crafting station, and workbenches.

Capital Wasteland Hideouts - a collection of 10 small way station player homes that offer places to safely store your stuff until you can get to your main base (or until you can acquire one).

/* Mobile Truck Base TTW Community Preview Edition - Adds a mobile truck base player home.

TTW - Springvale Garage - A lore-friendly and balanced player home/quest mod for TTW that sees you renovate the ruin of the garage at Springvale Red Rocket into a fully functional and capable home for yourself. Clean up, restore power and water, salvage furniture, and purchase or scavenge powerful upgrades for your home.

Vertibird Player Home - Adds a small quest that lets the player acquire a summonable and pilotable Vertibird home after helping an old NCR pilot.

Location Additions & Overhauls

Important!

All of the mods in this section require LOD generation. Instructions are provided in the Viva New Vegas - LOD Guide.

Capital Landscape Additions (TTW) - Improves the visuals of the Capital Wasteland by adding new set dressing and doing some landscape improvements in various locations across the entire worldspace

TTW Another Interior Mod - Adds additional interiors in the DC Wasteland.

Better Strip View - Adds strip signs and adjusts building position to remain consistent when viewing from anywhere.

Big Town Extensions - Overhauls Big Town.

Believable Grub n Gulp - Overhauls Grub n’ Gulp.

Cottonwood Cove Slave Market - Adds a slave market at Cottonwood Cove to support in-game lore.

Freeside Facelift LITE - Overhauls Freeside.

Gun Runners Actually Run Guns - Expands the Gun Runners to a more lore appropriate role and adds a Gun Runner caravan that travels the Mojave Wasteland.

Hidden Valley Overhauled - Overhauls the Brotherhood of Steel’s Hidden Valley.

Hoover Dam Bridge Overhaul - Overhauls the Hoover Dam Bridge.

Irradiated Lonesome Road - Irradiates the entirety of Lonesome Road to increase difficulty and highlight the desolation of the divide.

Lucky 38 Lights Redone - Overhauls the Lucky 38's lights. (Do not use if you intend to use the SALVO guide.)

Capital Wasteland Settlements Redesign TTW - Overhauls Arefu, Meresti Metro, & Northwest Seneca Station, Canterbury Commons and Underworld Redesign

Spifferino Shanty Arefu TTW Port - Overhauls Arefu.

Vault 22 Flora Overhauled Remastered - Overhauls Vault 22.

Vikki and Vance Improvements - Overhauls The Vikki & Vance casino.

NPC, Faction, & Dialogue Overhauls

Brave New World - A massive re-voicing project using professional voice actors. Revoices ~7,000 lines across 145 NPCs.

  • Two versions are available, a voices only version (which is preferred alongside mods that overhaul TTW NPCs, such as TTW NPC Overhaul) and a full version that overhauls NPC appearances within the Mojave.
  • A TTW Patch is available for the full version, courtesy of Sweet. This patch is incompatible with the voices only version.

Companion Characteristics - Provides unique perks to NPCs to provide more gameplay quirks and personality to companions. These often take the form of debuffs.

D.C NPCs - Adds reactivity, clutter, and minor NPCs to the DC wasteland.

Friendly Strip Factions - Makes the various Strip factions friendly after completing their respective quests.

NCR Dialogue Expanded - 238 new lines of dialogue for generic NCR troopers, rangers, and MPs.

Raiders of the Capital Wasteland - TTW Edition - Expands the Raiders into a joinable faction with new settlements, interactions, and quests.

Creature, Enemy, Weapon, & Armor Overhauls

Classic Sentry Bot Overhaul - A mod recreating the sentry bots from Fallout 2, new assets and animations, nice bit of variety when using the standalone version.

Classic Fallout 2 Combat Armor - Amazing replacers for the combat armor, based on the originals.

Classic Fallout Metal Armor - Same as above, except for the metal armors.

Better Ghouls - No Roar Animation - Removes ghouls "roar" animation that plays before they attack, meaning they now charge the player instantly - making them much deadlier.

Bloody Crazied Handies - TTW (ESPless or plugin) - Replaces crazed Handies with a bloody variant.

Quests

Race To The Bottom - One of the most high quality quest mods for New Vegas, a fully voiced, self-contained quest, that slots almost completely seamlessly into the vanilla game. Multiple endings, good amount of choices, great focus on roleplaying.

Autumn Leaves - A DLC-sized Quest Mod with more than 2000 pro-voiced lines. Delve into a centuries-old library inhabited by sentient machines and solve Hypatia's mysteries. Five different endings and a unique original soundtrack.

Havasu Blues - Embark on an adventure south to the town of Lake Havasu City and its surroundings! With over 60 voiced characters, dozens of new locations to explore and a bunch of quests to solve.

  • Use alongside Havasu Blues Bugfixes - Fixes navmesh errors, script errors, incorrect dialogue conditions and oversights in Havasu Blues.

Visuals & Audio

Visual Improvements

Vanilla Plus AO - Adds Ambient Occlusion to the game!

TTW - 3.3 - Dual Wasteland Street Lights - Adds functioning street lights across the DC and Mojave wastelands.

  • Contrary to the description on the mod page, the less street lights version does not appear to appreciably impact performance.

Metro Map Replacer - Texture replacers for the underground metro maps, making them more useful for navigation.

Titans of The New West 2.0 - A complete overhaul and restyle of power armor to provide a more classic, heavy, and imposing experience.

TTW - Robco Lights - Adds lights to areas on robots you'd expect would actually emit light.

Window Ambient Light at Night - Windows that light up at night now emit a light and light up their surroundings.

NPCs

The following are designed to be placed in the following load order if using the entire suite.

T4 - A female body replacer.

Improved Vanilla Male Body (IVMB) - A male body replacer.

CKR - Character Kit Remake - Replaces all humanoid character assets.

  • This mod becomes substantially more performance demanding if used alongside many mods that add additional NPCs.
  • Incompatible with HD Head and Face Textures.
  • Use the optional CKR - IVMB - T4 patch provided on the main mod page.
  • Avoid the uncompressed face patch, as it will have a substantial performance impact.
  • The hair module is extremely performance intensive, avoid for best experience.
  • CKR - Teeth
  • CKR - Hands
    • Also get the optional IVMB - T4 patch provided on the main mod page.
  • Facegen Patches - Lack of appropriate patching will result in SIGNIFICANT visual oddities. Alternatively, the bLoadFaceGenHeadEGTFiles setting in the falloutcustom.ini can be enabled in lieu of using facegen patches. Enabling this setting WILL have a large performance impact.

HD Head and Face Textures - New high-quality face and head appearances for various types of characters.

  • A less memory intensive alternative to CKR.

Animations

Modern Stagger Animations - Replacers for stagger and crippled animations.

Dog Sneak Animations - Add Sneak Animations for Rex, Dogmeat and other dog companions so they can sneak with the player

Audio

The Golden Archive - Greatly extends Radio New Vegas with 200+ lore friendly tracks.

  • If using alongside A Music Addition - Revised, use the TTW - No Radio New Vegas version of Music Addition available in the FOMOD.

Additions Changelog