Archive - 2022 Changelog
Changelog - November 2022
10/11/22
- RESOURCES: Removed Destroyed Megaton LOD generation, this might be part of future LOD instructions.
10/11/22
- GENERAL: Removed Root Builder support from the guide as the effort-to-benefit ratio was insufficient.
- GENERAL: Related steps have been rewritten to use regular manual installs.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
03/11/22
- PLAYER HOMES: Updated all the MMTV player homes to use his new site, and added Sink Overhaul & Bonnie Springs Bunker.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
Changelog - September 2022
29/09/22
- RESOURCES: Added The Method guide.
- RESOURCES: Added xEdit Basics guide.
23/09/22
- RESOURCES: Added LOD guide.
22/09/22
- GENERAL: Guide maintenance.
- UI/HUD: Added Vanilla UI Plus 9.44 - Classic Pip-Boy Font.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
19/09/22
- CONTENT: Added New Vegas Killer LE.
- VISUALS: Added PipBoy Shading Fix.
- VISUALS: Added High Resolution Water Fog - Water Aliasing Fix.
- VISUALS: Added High Resolution Bloom.
- VISUALS: Added High Resolution Screens.
- VISUALS: Added High Res Local Maps.
18/09/22
- UI/HUD: Updated VUI+ to version 9.44.
- UTILITIES: Updated installation instructions for NVHR.
14/09/22
- GENERAL: Improved consistency and readability.
- GAMEPLAY: Moved Guide Killer to UI.
- HOMES: Added Rebuild the Capital - Springvale Garage Terminal.
- HOMES: Added Mobile Truck Base SFX Enhancer.
- HOMES: Added Mobile Truck Base - Transporters Patch.
- VISUALS: Added SMIM.
- FINISH: Updated loadorder.txt.
10/09/22
- CONTENT: Removed AWOP Revised, Claim the Mojave, Mojave Squads, Mojave Raiders, Mojave Wildlife, Simple Open Strip, Vikki and Vance Improvements, and Sweet Home. There is nothing wrong with these mods; this is part of an effort to balance out the amount of DC content versus NV content, and for general simplification.
- GAMEPLAY: Removed Blackout Nightvision, Bottle That Water, Immersive Recoil and Jam Fix. Again, nothing wrong with these, just trimming stuff.
- VISUALS: Split all kNVSE animations into their own new section; added disclaimer about them.
- FINISH: Updated loadorder.txt.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
Changelog - August 2022
18/08/22
- CONTENT: Added SD Transporters - AWOP FO3 Patch.
- CONTENT: Added AWOP FO3 - TTW Patch.
- CONTENT: Added Casino Crowds - TTW Patch.
- OVERHAULS: Added Benny Humbles You and Steals Your Stuff - TTW Patch.
08/08/22
- UI/HUD: VUI+ TTW no longer has a FOMOD and automatically installs with the correct options (Thanks Audley!).
- HOMES: Added Complete Player Home Upgrades, and a Fonfig for Home & Safehouse Tweaks to make the two aforementioned mods work together.
- FINISH: Updated loadorder.txt.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
02/08/22
- GAMEPLAY: Removed Enhanced Vision, moved Cyberware and Cyberjam to Overhauls.
- OVERHAULS: Removed Famine for now, will be re-adding it later with a Fonfig.
- VISUALS: Added steps to hide PAVE_NV.esp.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
Changelog - July 2022
31/07/22
- GENERAL: Moved some patches from the now defunct "Many Patches" Nexus page into direct downloads from the guide.
- UI/HUD: Re-added Vault Boy Paper Doll. Split guide section into two subsections, Core & Optional.
- CONTENT: Simple Open Freeside/Strip added, make sure to give the guide a read again as some new patches exist.
- CONTENT: Removed Big Town Extensions, just difficult to fit in with some other mods in the guide, still a good one.
- VISUALS: Re-added PAVE! Added SMIM & Moonlight NVSE. Fixed description for SIGMA melee and added SIGMA baseball bat/golf club.
- VISUALS: Removed TTW Street Lights (Conflicts with several other mods in the guide; performance concerns).
- VISUALS: Added sawyerbattyPAVE.
- FINAL STEPS: Updated loadorder.txt. Removed the "Return to Introduction" link as it makes no sense when thought about critically.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
28/07/22
- UI/HUD: WSG uses VUI+ TTW going forward, DarN support has been phased out.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
16/07/22
- UI/HUD: Clean Vault Boy Paper Doll removed (Not really needed & lack of DarN support).
- GAMEPLAY: Removed Canvas Backpacks and CIBS (Just not feelin' it anymore).
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
15/07/22
- UTILITIES: Updated NVTF, it has a new Fonfig that you should download as well!
- CONTENT: Uncut Wasteland/Extra Collection are now ESM plugins which are pre-patched for TTW, a new combined FPGE patch for these has been provided.
- CONTENT: FPGE instructions updated to reflect changes, if in doubt just reinstall the mod as per the guide.
- FINISH: Updated loadorder.txt.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
13/07/22
- VISUALS: Added Melee Hitstop & Real Unique Gehenna.
- CONTENT: Added Transporters TTW.
- FINISH: Updated loadorder.txt.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
11/07/22
- UI: Updated VUI+ Fonfig (Update this if you have the squished dialogue bug).
- VISUALS: Removed Climate Control & True Weathers.
- FINISH: Updated loadorder.txt.
10/07/22
- UTILITIES: Removed NVAC. In addition to not being needed if you do not add mods outside the guide, it can cause unexpected behaviours & interactions.
- CONTENT: Removed Tenpenny Redux (pulled from Nexus, unsupported), added Someguy LE.
- VISUALS: Added FNV Clean Animations - Reborn - Part 1.
- UI: Added Clean Vault Boy Paper Doll.
- OVERHAULS: Updated JIP LN Fonfig (Disabled NVAC alerts).
08/07/22 - The COVID Update
- VISUALS: Renamed from AESTHETICS to VISUALS. Simplified a lot of language and divided animations into ranged and melee/unarmed sections.
- VISUALS: Added Butcher Pete Pt 2 and SIGMA Melee Overhaul Chapter 1, removed individual SIGMA anims accordingly.
- VISUALS: Re-added True Weathers TTW, consequently DN Weathers FNV version is now used instead of TTW version. Added crash fix INI for iscontroller.
- FAQ: Updated.
- FINISH: Greatly simplified and reduced length of section. Fonfig separator is now integrated into prior steps.
- TTW: Updated for 3.3.2, some small changes still coming.
- GAMEPLAY: Removed Better Hacking, Reload Reloaded & Wild Wasteland Prompt. Moved FOV Slider to UI section.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
06/07/22
- GENERAL: Emphasized the mandatory nature of UTILITIES and FINISH sections.
- APPENDIX: Moved Controls here from FINISH.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
Changelog - June 2022
17/06/22
- The NEW new guide URL is https://wastelandsurvivalguide.com - update any bookmarks etc.
- CONTENT: Split Player Homes off into their own new page.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
14/06/22
- The new guide URL is https://wastelandsurvivalguide.github.io - update any bookmarks etc.
- UI/HUD: Added Simplified FO4 HUD.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
05/06/22
- UTILITIES: Moved a lot of mods here from other sections; rewrote Discord Rich Presence steps.
- BUGFIX/QOL: Deleted section entirely and incorporated its mods into other sections instead.
- CONTENT: Updated Scav Bunker to 1.3.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
02/06/22
- VISUALS: Added Hit's Anims Season 3 & Unarmed Animations, fixed some errors from last update.
- CONTENT: Accounted for the new WSG Merged Patch for Dynamic Weapon Displays - big ups to the homie louisky for making it!
- FINISH: Updated loadorder.txt.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
Changelog - May 2022
30/05/22
- VISUALS: Added Hit's Anim Fixes.
- OVERHAULS: Moved BURN here (from Gameplay) and added another patch for it & BLEED.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
25/05/22
- APPENDIX: Added FNV performance guide from Wall_SoGB.
- GAMEPLAY: Removed Baka Skill Book Scanner.
- FINAL: Updated loadorder.txt.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
24/05/22
- "The player home update!"
- CONTENT: Added three new player homes courtesy of Missing Mesh TV as well as Springvale Garage.
- CONTENT: Restored Jacobstown Bungalow and Home & Safehouse Tweaks with author's consent.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
20/05/22
- UTILITIES: Update Mod Limit Fix testing instructions.
- VISUALS: Removed True Weathers TTW; replaced Desert Natural FNV version with TTW version to replace.
- CONTENT: Home & Safehouse Tweaks and New Vegas Truce Series removed at author's request.
18/05/22
- UTILITIES: Please welcome NVAC back to the guide; please enable NVAC alerts and report any prevented crashes.
- UTILITIES: JIP LN Fonfig updated to enable NVAC alerts.
- VISUALS: Re-added B42 & NVCS.
- FINISH: Updated load order.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
17/05/22
- UTILITIES: Revised and rewrote some steps.
- BUGFIX/QoL: Categorized into objective VS subjective improvements, though the irony is not lost on me that these categories are themselves subjective.
- GAMEPLAY: Removed Ragdolls :( - it's a fun mod but an inherently buggy one.
- VISUALS: Removed B42 Inertia & New Vegas Compatibility Skeleton as I don't think it adds enough to warrant installing NVCS for a single mod.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
16/05/22
- INDEX: Added Intel drivers link.
- CONTENT: Updated FPGE instructions.
- UI: Moved Clean Weapon Hweel to GAMEPLAY to ensure correct load order.
- ENTIRE GUIDE: Cleaned formatting and unused styles.
- ROOT BUILDER: First page revision.
- MOD ORGANIZER 2: Added Root Builder instructions and configuration, added curator theme.
- UTILITIES: NVHR, xNVSE and 4GB Patcher reformatted to fit Root Builder instructions.
- BUGFIX: Added Discord Rich Presence.
- Updated contributors page.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
15/05/22
- UI: Updated Clean Vanilla HUD and Consistent Pip-Boy Icons steps; different selections are now required.
- UI: MAPMO Fonfig has been replaced with the more elegant solution MAPMO Preset since the preset feature was added a few versions ago.
- FINISH: Updated loadorder.txt.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
12/05/22
- Added 3.3.1 Hotfix 1 to TTW section.
- GAMEPLAY: Added Configurable Pip-Boy Light.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
11/05/22
- ENTIRE GUIDE: Version numbers have been removed for simplification purposes; unless a specific version is specified you should just download the latest.
- VISUALS: Added some new melee animations from SIGMA; removed 'Restored' Hand-to-Hand Sneak Attack Animations as very few people use the required tweak anyway.
- VISUALS: Added Hit's Anims Season 1 with my attempt at an ironsights patch for it, please report any issues.
- BUGFIX: Switched No Muzzle Flash Lights for No More Muzzle Flash Lights, primarily because the latter is hosted on Nexus which is easier for beginners.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
06/05/22
- GAMEPLAY: Re-added NPCs Sprint in Combat as I am unable to reproduce the previously reported issue on current versions of script extenders.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
05/05/22
- Updated the appendix & FAQ.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
04/05/22
- The "Appendix" page now exists, which you already know if you were able to find the changelog again.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
03/05/22
- CONTENT: Added Big Town Extensions & its Rebuild the Capital patch.
- GAMEPLAY: Added Supplemental Ammo Crafting.
- UI: Added Clean Weapon Hweel and Shadow Version Glow Icons.
- FINAL: Updated load order (Long overdue).
- Updated & changed contributors page.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
01/05/22
- VISUALS: Added TTW Street Lights, removed Little More Lamplight (Redundant with former).
- VISUALS: Added some new animation mods for melee & unarmed weapons.
- VISUALS: Redid and simplified weather section. Recommending Desert Natural for NV and True Weathers TTW for DC. Removed redundant mods TTW Sun Tweaks and Restored Weathers & iMODS.
- GAMEPLAY: Added Blackout Nightvision.
- CONTENT: Removed Own the Ultra-Luxe Penthouse as it is part of Home & Safehouse Tweaks now.
- UI: Removed JIP Minimap Dynamic Color (Handled by MAPMO now).
- Moved some mods to different sections that felt better-fitting.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
Changelog - April 2022
18/04/22
- UTILITIES: JIP LN 56.55 is here, update now! Especially if you were crashing on version 54.
- VISUALS: removed ISControl Enabler alternative suggestion - just use iscontroller.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
15/04/22
- UTILITIES: JIP LN 56.54 is here, no more reverting to previous version.
- UTILITIES: Added yGTM, moved Tweaks here from Bugfix.
- GAMEPLAY: Added TTW - Mothership Zeta Rewards.
- Updated several mod versions to rectify issues with MAPMO & Hardcore Zeta.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
15/04/22
- UTILITIES: xNVSE updated to 6.2.6, instructions simplified as a result.
- UTILITIES: Removed OneTweak because people complain about performance; keep using it if you are like me and have no such issue as it seems to vary by hardware.
- BUGFIX: Added No More Motion Sickness & No More Explosion Blindness (moved the former from VISUALS section).
- BUGFIX: Switched JIP Improved Recipe Menu to the Scriptrunner version, saving a plugin slot
- GAMEPLAY: Added BURN.
- CONTENT: Added TTW AWOP4FO3, Claim the Mojave & Mojave Squads.
- VISUALS: Added Mostly Fixed Facegen Tints.
- FINISH: Updated load order.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
05/04/22
- UI/HUD: Updated VUI+ Fonfig.
- VISUALS: Added SILO TTW Patch.
- GAMEPLAY: Added S6S Perks.
- GAMEPLAY: Added Reload Reloaded.
- GAMEPLAY: Removed PerkPackPlus (Unforeseen issues with patch).
Changelog - March 2022
31/03/22
- Added Baka Skill Book Scanner.
- Added TTW + Ragdolls Patch, shoutouts to Sweet6Shooter for making it.
- Added warning about Cyberware's xNVSE situation.
- Updated version numbers.
- Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
29/03/22
- Moved VISUALS section to second-last before Finish; reworked the Finish section to be more useful and straightforward.
- Swapped Red Rocket Workshop for Abandoned Safehouse TTW.
- Added Delay DLC Redux - only install on a new save.
- Added Ragdolls & its BLEED patch now that onvil updated said patch.
- Added TTW Transportalponder EX.
- Added TTW Quick Start Item Remover.
- Added Unarmed Animations.
- Added Merged Collectable Quest to replace the individual mods it contains - do not update mid-save, stick with what you have.
- Changed Bathroom Door Overhaul instructions to reflect new version.
- Removed Configurable Pip Boy Light.
- Added a few more suggested alternative weather mods.
- Added Mojave Raiders TLD Patch (it was in the load order but not the guide).
- Updated load order.
- Updated version numbers.
- Further Improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
24/03/22
- Updated the PAVE - TTW 3.3 patch to fix inconsistencies.
23/03/22
- Added Perk Rate Unlocker note to Misc GMST Tweaks.
- Improved/clarified instructions for a couple of mods (Nothing important).
- Updated version numbers.
22/03/22
- Added "About the Guide" section to intro.
- Switched from DN Weathers TTW to Altitude & Simple Natural.
- Switched FPGEL to FPGE, more patches added as a result.
- Added Casino Exchange All.
- Added PerkPackPlus + patch.
- Removed Armed to the Teeth Redux (Control conflicts mostly).
- Removed Follower Formula Redone for now (Issues).
- Removed NPCs Sprint in Combat (Issues).
- Removed VUI+ plugin replacer for retooling.
- Removed Loot Assist due to feature & control conflicts with Stash Organizer and JIP CCC respectively.
- Updated JAM Fonfig to fix RAD oversight.
- Updated version numbers & load order.