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Changelog - November 2022
10/11/22
RESOURCES: Removed Destroyed Megaton LOD generation, this might be part of future LOD instructions.
10/11/22
GENERAL: Removed Root Builder support from the guide as the effort-to-benefit ratio was insufficient.
GENERAL: Related steps have been rewritten to use regular manual installs.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
03/11/22
PLAYER HOMES: Updated all the MMTV player homes to use his new site, and added Sink Overhaul & Bonnie Springs Bunker.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
Changelog - September 2022
29/09/22
RESOURCES: Added The Method guide.
RESOURCES: Added xEdit Basics guide.
23/09/22
RESOURCES: Added LOD guide.
22/09/22
GENERAL: Guide maintenance.
UI/HUD: Added Vanilla UI Plus 9.44 - Classic Pip-Boy Font.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
19/09/22
CONTENT: Added New Vegas Killer LE.
VISUALS: Added PipBoy Shading Fix.
VISUALS: Added High Resolution Water Fog - Water Aliasing Fix.
VISUALS: Added High Resolution Bloom.
VISUALS: Added High Resolution Screens.
VISUALS: Added High Res Local Maps.
18/09/22
UI/HUD: Updated VUI+ to version 9.44.
UTILITIES: Updated installation instructions for NVHR.
14/09/22
GENERAL: Improved consistency and readability.
GAMEPLAY: Moved Guide Killer to UI.
HOMES: Added Rebuild the Capital - Springvale Garage Terminal.
HOMES: Added Mobile Truck Base SFX Enhancer.
HOMES: Added Mobile Truck Base - Transporters Patch.
VISUALS: Added SMIM.
FINISH: Updated loadorder.txt.
10/09/22
CONTENT: Removed AWOP Revised, Claim the Mojave, Mojave Squads, Mojave Raiders, Mojave Wildlife, Simple Open Strip, Vikki and Vance Improvements, and Sweet Home. There is nothing wrong with these mods; this is part of an effort to balance out the amount of DC content versus NV content, and for general simplification.
GAMEPLAY: Removed Blackout Nightvision, Bottle That Water, Immersive Recoil and Jam Fix. Again, nothing wrong with these, just trimming stuff.
VISUALS: Split all kNVSE animations into their own new section; added disclaimer about them.
FINISH: Updated loadorder.txt.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
Changelog - August 2022
18/08/22
CONTENT: Added SD Transporters - AWOP FO3 Patch.
CONTENT: Added AWOP FO3 - TTW Patch.
CONTENT: Added Casino Crowds - TTW Patch.
OVERHAULS: Added Benny Humbles You and Steals Your Stuff - TTW Patch.
08/08/22
UI/HUD: VUI+ TTW no longer has a FOMOD and automatically installs with the correct options (Thanks Audley!).
HOMES: Added Complete Player Home Upgrades, and a Fonfig for Home & Safehouse Tweaks to make the two aforementioned mods work together.
FINISH: Updated loadorder.txt.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
02/08/22
GAMEPLAY: Removed Enhanced Vision, moved Cyberware and Cyberjam to Overhauls.
OVERHAULS: Removed Famine for now, will be re-adding it later with a Fonfig.
VISUALS: Added steps to hide PAVE_NV.esp.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
Changelog - July 2022
31/07/22
GENERAL: Moved some patches from the now defunct "Many Patches" Nexus page into direct downloads from the guide.
UI/HUD: Re-added Vault Boy Paper Doll. Split guide section into two subsections, Core & Optional.
CONTENT: Simple Open Freeside/Strip added, make sure to give the guide a read again as some new patches exist.
CONTENT: Removed Big Town Extensions, just difficult to fit in with some other mods in the guide, still a good one.
VISUALS: Re-added PAVE! Added SMIM & Moonlight NVSE. Fixed description for SIGMA melee and added SIGMA baseball bat/golf club.
VISUALS: Removed TTW Street Lights (Conflicts with several other mods in the guide; performance concerns).
VISUALS: Added sawyerbattyPAVE.
FINAL STEPS: Updated loadorder.txt. Removed the "Return to Introduction" link as it makes no sense when thought about critically.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
28/07/22
UI/HUD: WSG uses VUI+ TTW going forward, DarN support has been phased out.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
16/07/22
UI/HUD: Clean Vault Boy Paper Doll removed (Not really needed & lack of DarN support).
GAMEPLAY: Removed Canvas Backpacks and CIBS (Just not feelin' it anymore).
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
15/07/22
UTILITIES: Updated NVTF, it has a new Fonfig that you should download as well!
CONTENT: Uncut Wasteland/Extra Collection are now ESM plugins which are pre-patched for TTW, a new combined FPGE patch for these has been provided.
CONTENT: FPGE instructions updated to reflect changes, if in doubt just reinstall the mod as per the guide.
FINISH: Updated loadorder.txt.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
13/07/22
VISUALS: Added Melee Hitstop & Real Unique Gehenna.
CONTENT: Added Transporters TTW.
FINISH: Updated loadorder.txt.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
11/07/22
UI: Updated VUI+ Fonfig (Update this if you have the squished dialogue bug).
VISUALS: Removed Climate Control & True Weathers.
FINISH: Updated loadorder.txt.
10/07/22
UTILITIES: Removed NVAC. In addition to not being needed if you do not add mods outside the guide, it can cause unexpected behaviours & interactions.
CONTENT: Removed Tenpenny Redux (pulled from Nexus, unsupported), added Someguy LE.
VISUALS: Added FNV Clean Animations - Reborn - Part 1.
UI: Added Clean Vault Boy Paper Doll.
OVERHAULS: Updated JIP LN Fonfig (Disabled NVAC alerts).
08/07/22 - The COVID Update
VISUALS: Renamed from AESTHETICS to VISUALS. Simplified a lot of language and divided animations into ranged and melee/unarmed sections.
VISUALS: Added Butcher Pete Pt 2 and SIGMA Melee Overhaul Chapter 1, removed individual SIGMA anims accordingly.
VISUALS: Re-added True Weathers TTW, consequently DN Weathers FNV version is now used instead of TTW version. Added crash fix INI for iscontroller.
FAQ: Updated.
FINISH: Greatly simplified and reduced length of section. Fonfig separator is now integrated into prior steps.
TTW: Updated for 3.3.2, some small changes still coming.
GAMEPLAY: Removed Better Hacking, Reload Reloaded & Wild Wasteland Prompt. Moved FOV Slider to UI section.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
06/07/22
GENERAL: Emphasized the mandatory nature of UTILITIES and FINISH sections.
APPENDIX: Moved Controls here from FINISH.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
Changelog - June 2022
17/06/22
The NEW new guide URL is https://wastelandsurvivalguide.com - update any bookmarks etc.
CONTENT: Split Player Homes off into their own new page.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
14/06/22
The new guide URL is https://wastelandsurvivalguide.github.io - update any bookmarks etc.
UI/HUD: Added Simplified FO4 HUD.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
05/06/22
UTILITIES: Moved a lot of mods here from other sections; rewrote Discord Rich Presence steps.
BUGFIX/QOL: Deleted section entirely and incorporated its mods into other sections instead.
CONTENT: Updated Scav Bunker to 1.3.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
02/06/22
VISUALS: Added Hit's Anims Season 3 & Unarmed Animations, fixed some errors from last update.
CONTENT: Accounted for the new WSG Merged Patch for Dynamic Weapon Displays - big ups to the homie louisky for making it!
FINISH: Updated loadorder.txt.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
Changelog - May 2022
30/05/22
VISUALS: Added Hit's Anim Fixes.
OVERHAULS: Moved BURN here (from Gameplay) and added another patch for it & BLEED.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
25/05/22
APPENDIX: Added FNV performance guide from Wall_SoGB.
GAMEPLAY: Removed Baka Skill Book Scanner.
FINAL: Updated loadorder.txt.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
24/05/22
"The player home update!"
CONTENT: Added three new player homes courtesy of Missing Mesh TV as well as Springvale Garage.
CONTENT: Restored Jacobstown Bungalow and Home & Safehouse Tweaks with author's consent.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
20/05/22
UTILITIES: Update Mod Limit Fix testing instructions.
VISUALS: Removed True Weathers TTW; replaced Desert Natural FNV version with TTW version to replace.
CONTENT: Home & Safehouse Tweaks and New Vegas Truce Series removed at author's request.
18/05/22
UTILITIES: Please welcome NVAC back to the guide; please enable NVAC alerts and report any prevented crashes.
UTILITIES: JIP LN Fonfig updated to enable NVAC alerts.
VISUALS: Re-added B42 & NVCS.
FINISH: Updated load order.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
17/05/22
UTILITIES: Revised and rewrote some steps.
BUGFIX/QoL: Categorized into objective VS subjective improvements, though the irony is not lost on me that these categories are themselves subjective.
GAMEPLAY: Removed Ragdolls :( - it's a fun mod but an inherently buggy one.
VISUALS: Removed B42 Inertia & New Vegas Compatibility Skeleton as I don't think it adds enough to warrant installing NVCS for a single mod.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
16/05/22
INDEX: Added Intel drivers link.
CONTENT: Updated FPGE instructions.
UI: Moved Clean Weapon Hweel to GAMEPLAY to ensure correct load order.
ENTIRE GUIDE: Cleaned formatting and unused styles.
ROOT BUILDER: First page revision.
MOD ORGANIZER 2: Added Root Builder instructions and configuration, added curator theme.
UTILITIES: NVHR, xNVSE and 4GB Patcher reformatted to fit Root Builder instructions.
BUGFIX: Added Discord Rich Presence.
Updated contributors page.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
15/05/22
UI: Updated Clean Vanilla HUD and Consistent Pip-Boy Icons steps; different selections are now required.
UI: MAPMO Fonfig has been replaced with the more elegant solution MAPMO Preset since the preset feature was added a few versions ago.
FINISH: Updated loadorder.txt.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
12/05/22
Added 3.3.1 Hotfix 1 to TTW section.
GAMEPLAY: Added Configurable Pip-Boy Light.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
11/05/22
ENTIRE GUIDE: Version numbers have been removed for simplification purposes; unless a specific version is specified you should just download the latest.
VISUALS: Added some new melee animations from SIGMA; removed 'Restored' Hand-to-Hand Sneak Attack Animations as very few people use the required tweak anyway.
VISUALS: Added Hit's Anims Season 1 with my attempt at an ironsights patch for it, please report any issues.
BUGFIX: Switched No Muzzle Flash Lights for No More Muzzle Flash Lights, primarily because the latter is hosted on Nexus which is easier for beginners.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
06/05/22
GAMEPLAY: Re-added NPCs Sprint in Combat as I am unable to reproduce the previously reported issue on current versions of script extenders.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
05/05/22
Updated the appendix & FAQ.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
04/05/22
The "Appendix" page now exists, which you already know if you were able to find the changelog again.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
03/05/22
CONTENT: Added Big Town Extensions & its Rebuild the Capital patch.
GAMEPLAY: Added Supplemental Ammo Crafting.
UI: Added Clean Weapon Hweel and Shadow Version Glow Icons.
FINAL: Updated load order (Long overdue).
Updated & changed contributors page.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
01/05/22
VISUALS: Added TTW Street Lights, removed Little More Lamplight (Redundant with former).
VISUALS: Added some new animation mods for melee & unarmed weapons.
VISUALS: Redid and simplified weather section. Recommending Desert Natural for NV and True Weathers TTW for DC. Removed redundant mods TTW Sun Tweaks and Restored Weathers & iMODS.
GAMEPLAY: Added Blackout Nightvision.
CONTENT: Removed Own the Ultra-Luxe Penthouse as it is part of Home & Safehouse Tweaks now.
UI: Removed JIP Minimap Dynamic Color (Handled by MAPMO now).
Moved some mods to different sections that felt better-fitting.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
Changelog - April 2022
18/04/22
UTILITIES: JIP LN 56.55 is here, update now! Especially if you were crashing on version 54.
VISUALS: removed ISControl Enabler alternative suggestion - just use iscontroller.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
15/04/22
UTILITIES: JIP LN 56.54 is here, no more reverting to previous version.
UTILITIES: Added yGTM, moved Tweaks here from Bugfix.
GAMEPLAY: Added TTW - Mothership Zeta Rewards.
Updated several mod versions to rectify issues with MAPMO & Hardcore Zeta.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
15/04/22
UTILITIES: xNVSE updated to 6.2.6, instructions simplified as a result.
UTILITIES: Removed OneTweak because people complain about performance; keep using it if you are like me and have no such issue as it seems to vary by hardware.
BUGFIX: Added No More Motion Sickness & No More Explosion Blindness (moved the former from VISUALS section).
BUGFIX: Switched JIP Improved Recipe Menu to the Scriptrunner version, saving a plugin slot
GAMEPLAY: Added BURN.
CONTENT: Added TTW AWOP4FO3, Claim the Mojave & Mojave Squads.
VISUALS: Added Mostly Fixed Facegen Tints.
FINISH: Updated load order.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
05/04/22
UI/HUD: Updated VUI+ Fonfig.
VISUALS: Added SILO TTW Patch.
GAMEPLAY: Added S6S Perks.
GAMEPLAY: Added Reload Reloaded.
GAMEPLAY: Removed PerkPackPlus (Unforeseen issues with patch).
Changelog - March 2022
31/03/22
Added Baka Skill Book Scanner.
Added TTW + Ragdolls Patch, shoutouts to Sweet6Shooter for making it.
Added warning about Cyberware's xNVSE situation.
Updated version numbers.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
29/03/22
Moved VISUALS section to second-last before Finish; reworked the Finish section to be more useful and straightforward.
Swapped Red Rocket Workshop for Abandoned Safehouse TTW.
Added Delay DLC Redux - only install on a new save.
Added Ragdolls & its BLEED patch now that onvil updated said patch.
Added TTW Transportalponder EX.
Added TTW Quick Start Item Remover.
Added Unarmed Animations.
Added Merged Collectable Quest to replace the individual mods it contains - do not update mid-save, stick with what you have.
Changed Bathroom Door Overhaul instructions to reflect new version.
Removed Configurable Pip Boy Light.
Added a few more suggested alternative weather mods.
Added Mojave Raiders TLD Patch (it was in the load order but not the guide).
Updated load order.
Updated version numbers.
Further Improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
24/03/22
Updated the PAVE - TTW 3.3 patch to fix inconsistencies.
23/03/22
Added Perk Rate Unlocker note to Misc GMST Tweaks.
Improved/clarified instructions for a couple of mods (Nothing important).
Updated version numbers.
22/03/22
Added "About the Guide" section to intro.
Switched from DN Weathers TTW to Altitude & Simple Natural.
Switched FPGEL to FPGE, more patches added as a result.
Added Casino Exchange All.
Added PerkPackPlus + patch.
Removed Armed to the Teeth Redux (Control conflicts mostly).
Removed Follower Formula Redone for now (Issues).
Removed NPCs Sprint in Combat (Issues).
Removed VUI+ plugin replacer for retooling.
Removed Loot Assist due to feature & control conflicts with Stash Organizer and JIP CCC respectively.
Updated JAM Fonfig to fix RAD oversight.
Updated version numbers & load order.