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Archive - 2022 Changelog


Changelog - November 2022

10/11/22

  • RESOURCES: Removed Destroyed Megaton LOD generation, this might be part of future LOD instructions.

10/11/22

  • GENERAL: Removed Root Builder support from the guide as the effort-to-benefit ratio was insufficient.
  • GENERAL: Related steps have been rewritten to use regular manual installs.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

03/11/22

  • PLAYER HOMES: Updated all the MMTV player homes to use his new site, and added Sink Overhaul & Bonnie Springs Bunker.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

Changelog - September 2022

29/09/22

  • RESOURCES: Added The Method guide.
  • RESOURCES: Added xEdit Basics guide.

23/09/22

  • RESOURCES: Added LOD guide.

22/09/22

  • GENERAL: Guide maintenance.
  • UI/HUD: Added Vanilla UI Plus 9.44 - Classic Pip-Boy Font.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

19/09/22

  • CONTENT: Added New Vegas Killer LE.
  • VISUALS: Added PipBoy Shading Fix.
  • VISUALS: Added High Resolution Water Fog - Water Aliasing Fix.
  • VISUALS: Added High Resolution Bloom.
  • VISUALS: Added High Resolution Screens.
  • VISUALS: Added High Res Local Maps.

18/09/22

  • UI/HUD: Updated VUI+ to version 9.44.
  • UTILITIES: Updated installation instructions for NVHR.

14/09/22

  • GENERAL: Improved consistency and readability.
  • GAMEPLAY: Moved Guide Killer to UI.
  • HOMES: Added Rebuild the Capital - Springvale Garage Terminal.
  • HOMES: Added Mobile Truck Base SFX Enhancer.
  • HOMES: Added Mobile Truck Base - Transporters Patch.
  • VISUALS: Added SMIM.
  • FINISH: Updated loadorder.txt.

10/09/22

  • CONTENT: Removed AWOP Revised, Claim the Mojave, Mojave Squads, Mojave Raiders, Mojave Wildlife, Simple Open Strip, Vikki and Vance Improvements, and Sweet Home. There is nothing wrong with these mods; this is part of an effort to balance out the amount of DC content versus NV content, and for general simplification.
  • GAMEPLAY: Removed Blackout Nightvision, Bottle That Water, Immersive Recoil and Jam Fix. Again, nothing wrong with these, just trimming stuff.
  • VISUALS: Split all kNVSE animations into their own new section; added disclaimer about them.
  • FINISH: Updated loadorder.txt.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

Changelog - August 2022

18/08/22

  • CONTENT: Added SD Transporters - AWOP FO3 Patch.
  • CONTENT: Added AWOP FO3 - TTW Patch.
  • CONTENT: Added Casino Crowds - TTW Patch.
  • OVERHAULS: Added Benny Humbles You and Steals Your Stuff - TTW Patch.

08/08/22

  • UI/HUD: VUI+ TTW no longer has a FOMOD and automatically installs with the correct options (Thanks Audley!).
  • HOMES: Added Complete Player Home Upgrades, and a Fonfig for Home & Safehouse Tweaks to make the two aforementioned mods work together.
  • FINISH: Updated loadorder.txt.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

02/08/22

  • GAMEPLAY: Removed Enhanced Vision, moved Cyberware and Cyberjam to Overhauls.
  • OVERHAULS: Removed Famine for now, will be re-adding it later with a Fonfig.
  • VISUALS: Added steps to hide PAVE_NV.esp.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

Changelog - July 2022

31/07/22

  • GENERAL: Moved some patches from the now defunct "Many Patches" Nexus page into direct downloads from the guide.
  • UI/HUD: Re-added Vault Boy Paper Doll. Split guide section into two subsections, Core & Optional.
  • CONTENT: Simple Open Freeside/Strip added, make sure to give the guide a read again as some new patches exist.
  • CONTENT: Removed Big Town Extensions, just difficult to fit in with some other mods in the guide, still a good one.
  • VISUALS: Re-added PAVE! Added SMIM & Moonlight NVSE. Fixed description for SIGMA melee and added SIGMA baseball bat/golf club.
  • VISUALS: Removed TTW Street Lights (Conflicts with several other mods in the guide; performance concerns).
  • VISUALS: Added sawyerbattyPAVE.
  • FINAL STEPS: Updated loadorder.txt. Removed the "Return to Introduction" link as it makes no sense when thought about critically.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

28/07/22

  • UI/HUD: WSG uses VUI+ TTW going forward, DarN support has been phased out.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

16/07/22

  • UI/HUD: Clean Vault Boy Paper Doll removed (Not really needed & lack of DarN support).
  • GAMEPLAY: Removed Canvas Backpacks and CIBS (Just not feelin' it anymore).
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

15/07/22

  • UTILITIES: Updated NVTF, it has a new Fonfig that you should download as well!
  • CONTENT: Uncut Wasteland/Extra Collection are now ESM plugins which are pre-patched for TTW, a new combined FPGE patch for these has been provided.
  • CONTENT: FPGE instructions updated to reflect changes, if in doubt just reinstall the mod as per the guide.
  • FINISH: Updated loadorder.txt.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

13/07/22

  • VISUALS: Added Melee Hitstop & Real Unique Gehenna.
  • CONTENT: Added Transporters TTW.
  • FINISH: Updated loadorder.txt.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

11/07/22

  • UI: Updated VUI+ Fonfig (Update this if you have the squished dialogue bug).
  • VISUALS: Removed Climate Control & True Weathers.
  • FINISH: Updated loadorder.txt.

10/07/22

  • UTILITIES: Removed NVAC. In addition to not being needed if you do not add mods outside the guide, it can cause unexpected behaviours & interactions.
  • CONTENT: Removed Tenpenny Redux (pulled from Nexus, unsupported), added Someguy LE.
  • VISUALS: Added FNV Clean Animations - Reborn - Part 1.
  • UI: Added Clean Vault Boy Paper Doll.
  • OVERHAULS: Updated JIP LN Fonfig (Disabled NVAC alerts).

08/07/22 - The COVID Update

  • VISUALS: Renamed from AESTHETICS to VISUALS. Simplified a lot of language and divided animations into ranged and melee/unarmed sections.
  • VISUALS: Added Butcher Pete Pt 2 and SIGMA Melee Overhaul Chapter 1, removed individual SIGMA anims accordingly.
  • VISUALS: Re-added True Weathers TTW, consequently DN Weathers FNV version is now used instead of TTW version. Added crash fix INI for iscontroller.
  • FAQ: Updated.
  • FINISH: Greatly simplified and reduced length of section. Fonfig separator is now integrated into prior steps.
  • TTW: Updated for 3.3.2, some small changes still coming.
  • GAMEPLAY: Removed Better Hacking, Reload Reloaded & Wild Wasteland Prompt. Moved FOV Slider to UI section.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

06/07/22

  • GENERAL: Emphasized the mandatory nature of UTILITIES and FINISH sections.
  • APPENDIX: Moved Controls here from FINISH.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

Changelog - June 2022

17/06/22

  • The NEW new guide URL is https://wastelandsurvivalguide.com - update any bookmarks etc.
  • CONTENT: Split Player Homes off into their own new page.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

14/06/22

  • The new guide URL is https://wastelandsurvivalguide.github.io - update any bookmarks etc.
  • UI/HUD: Added Simplified FO4 HUD.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

05/06/22

  • UTILITIES: Moved a lot of mods here from other sections; rewrote Discord Rich Presence steps.
  • BUGFIX/QOL: Deleted section entirely and incorporated its mods into other sections instead.
  • CONTENT: Updated Scav Bunker to 1.3.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

02/06/22

  • VISUALS: Added Hit's Anims Season 3 & Unarmed Animations, fixed some errors from last update.
  • CONTENT: Accounted for the new WSG Merged Patch for Dynamic Weapon Displays - big ups to the homie louisky for making it!
  • FINISH: Updated loadorder.txt.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

Changelog - May 2022

30/05/22

  • VISUALS: Added Hit's Anim Fixes.
  • OVERHAULS: Moved BURN here (from Gameplay) and added another patch for it & BLEED.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

25/05/22

  • APPENDIX: Added FNV performance guide from Wall_SoGB.
  • GAMEPLAY: Removed Baka Skill Book Scanner.
  • FINAL: Updated loadorder.txt.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

24/05/22

  • "The player home update!"
  • CONTENT: Added three new player homes courtesy of Missing Mesh TV as well as Springvale Garage.
  • CONTENT: Restored Jacobstown Bungalow and Home & Safehouse Tweaks with author's consent.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

20/05/22

  • UTILITIES: Update Mod Limit Fix testing instructions.
  • VISUALS: Removed True Weathers TTW; replaced Desert Natural FNV version with TTW version to replace.
  • CONTENT: Home & Safehouse Tweaks and New Vegas Truce Series removed at author's request.

18/05/22

  • UTILITIES: Please welcome NVAC back to the guide; please enable NVAC alerts and report any prevented crashes.
  • UTILITIES: JIP LN Fonfig updated to enable NVAC alerts.
  • VISUALS: Re-added B42 & NVCS.
  • FINISH: Updated load order.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

17/05/22

  • UTILITIES: Revised and rewrote some steps.
  • BUGFIX/QoL: Categorized into objective VS subjective improvements, though the irony is not lost on me that these categories are themselves subjective.
  • GAMEPLAY: Removed Ragdolls :( - it's a fun mod but an inherently buggy one.
  • VISUALS: Removed B42 Inertia & New Vegas Compatibility Skeleton as I don't think it adds enough to warrant installing NVCS for a single mod.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

16/05/22

  • INDEX: Added Intel drivers link.
  • CONTENT: Updated FPGE instructions.
  • UI: Moved Clean Weapon Hweel to GAMEPLAY to ensure correct load order.
  • ENTIRE GUIDE: Cleaned formatting and unused styles.
  • ROOT BUILDER: First page revision.
  • MOD ORGANIZER 2: Added Root Builder instructions and configuration, added curator theme.
  • UTILITIES: NVHR, xNVSE and 4GB Patcher reformatted to fit Root Builder instructions.
  • BUGFIX: Added Discord Rich Presence.
  • Updated contributors page.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

15/05/22

  • UI: Updated Clean Vanilla HUD and Consistent Pip-Boy Icons steps; different selections are now required.
  • UI: MAPMO Fonfig has been replaced with the more elegant solution MAPMO Preset since the preset feature was added a few versions ago.
  • FINISH: Updated loadorder.txt.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

12/05/22

  • Added 3.3.1 Hotfix 1 to TTW section.
  • GAMEPLAY: Added Configurable Pip-Boy Light.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

11/05/22

  • ENTIRE GUIDE: Version numbers have been removed for simplification purposes; unless a specific version is specified you should just download the latest.
  • VISUALS: Added some new melee animations from SIGMA; removed 'Restored' Hand-to-Hand Sneak Attack Animations as very few people use the required tweak anyway.
  • VISUALS: Added Hit's Anims Season 1 with my attempt at an ironsights patch for it, please report any issues.
  • BUGFIX: Switched No Muzzle Flash Lights for No More Muzzle Flash Lights, primarily because the latter is hosted on Nexus which is easier for beginners.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

06/05/22

  • GAMEPLAY: Re-added NPCs Sprint in Combat as I am unable to reproduce the previously reported issue on current versions of script extenders.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

05/05/22

  • Updated the appendix & FAQ.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

04/05/22

  • The "Appendix" page now exists, which you already know if you were able to find the changelog again.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

03/05/22

  • CONTENT: Added Big Town Extensions & its Rebuild the Capital patch.
  • GAMEPLAY: Added Supplemental Ammo Crafting.
  • UI: Added Clean Weapon Hweel and Shadow Version Glow Icons.
  • FINAL: Updated load order (Long overdue).
  • Updated & changed contributors page.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

01/05/22

  • VISUALS: Added TTW Street Lights, removed Little More Lamplight (Redundant with former).
  • VISUALS: Added some new animation mods for melee & unarmed weapons.
  • VISUALS: Redid and simplified weather section. Recommending Desert Natural for NV and True Weathers TTW for DC. Removed redundant mods TTW Sun Tweaks and Restored Weathers & iMODS.
  • GAMEPLAY: Added Blackout Nightvision.
  • CONTENT: Removed Own the Ultra-Luxe Penthouse as it is part of Home & Safehouse Tweaks now.
  • UI: Removed JIP Minimap Dynamic Color (Handled by MAPMO now).
  • Moved some mods to different sections that felt better-fitting.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

Changelog - April 2022

18/04/22

  • UTILITIES: JIP LN 56.55 is here, update now! Especially if you were crashing on version 54.
  • VISUALS: removed ISControl Enabler alternative suggestion - just use iscontroller.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

15/04/22

  • UTILITIES: JIP LN 56.54 is here, no more reverting to previous version.
  • UTILITIES: Added yGTM, moved Tweaks here from Bugfix.
  • GAMEPLAY: Added TTW - Mothership Zeta Rewards.
  • Updated several mod versions to rectify issues with MAPMO & Hardcore Zeta.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

15/04/22

  • UTILITIES: xNVSE updated to 6.2.6, instructions simplified as a result.
  • UTILITIES: Removed OneTweak because people complain about performance; keep using it if you are like me and have no such issue as it seems to vary by hardware.
  • BUGFIX: Added No More Motion Sickness & No More Explosion Blindness (moved the former from VISUALS section).
  • BUGFIX: Switched JIP Improved Recipe Menu to the Scriptrunner version, saving a plugin slot
  • GAMEPLAY: Added BURN.
  • CONTENT: Added TTW AWOP4FO3, Claim the Mojave & Mojave Squads.
  • VISUALS: Added Mostly Fixed Facegen Tints.
  • FINISH: Updated load order.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

05/04/22

  • UI/HUD: Updated VUI+ Fonfig.
  • VISUALS: Added SILO TTW Patch.
  • GAMEPLAY: Added S6S Perks.
  • GAMEPLAY: Added Reload Reloaded.
  • GAMEPLAY: Removed PerkPackPlus (Unforeseen issues with patch).

Changelog - March 2022

31/03/22

  • Added Baka Skill Book Scanner.
  • Added TTW + Ragdolls Patch, shoutouts to Sweet6Shooter for making it.
  • Added warning about Cyberware's xNVSE situation.
  • Updated version numbers.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

29/03/22

  • Moved VISUALS section to second-last before Finish; reworked the Finish section to be more useful and straightforward.
  • Swapped Red Rocket Workshop for Abandoned Safehouse TTW.
  • Added Delay DLC Redux - only install on a new save.
  • Added Ragdolls & its BLEED patch now that onvil updated said patch.
  • Added TTW Transportalponder EX.
  • Added TTW Quick Start Item Remover.
  • Added Unarmed Animations.
  • Added Merged Collectable Quest to replace the individual mods it contains - do not update mid-save, stick with what you have.
  • Changed Bathroom Door Overhaul instructions to reflect new version.
  • Removed Configurable Pip Boy Light.
  • Added a few more suggested alternative weather mods.
  • Added Mojave Raiders TLD Patch (it was in the load order but not the guide).
  • Updated load order.
  • Updated version numbers.
  • Further Improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

24/03/22

  • Updated the PAVE - TTW 3.3 patch to fix inconsistencies.

23/03/22

  • Added Perk Rate Unlocker note to Misc GMST Tweaks.
  • Improved/clarified instructions for a couple of mods (Nothing important).
  • Updated version numbers.

22/03/22

  • Added "About the Guide" section to intro.
  • Switched from DN Weathers TTW to Altitude & Simple Natural.
  • Switched FPGEL to FPGE, more patches added as a result.
  • Added Casino Exchange All.
  • Added PerkPackPlus + patch.
  • Removed Armed to the Teeth Redux (Control conflicts mostly).
  • Removed Follower Formula Redone for now (Issues).
  • Removed NPCs Sprint in Combat (Issues).
  • Removed VUI+ plugin replacer for retooling.
  • Removed Loot Assist due to feature & control conflicts with Stash Organizer and JIP CCC respectively.
  • Updated JAM Fonfig to fix RAD oversight.
  • Updated version numbers & load order.