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General Changes

  • WSG no longer covers game installation, MO2 setup, TTW installation, or essential utilities such as xNVSE and 4GB patch.
    • In other words, we now assume/require that you have a working TTW installation via The Best of Times before starting the guide.
  • In keeping with this assumption, we also assume you know how to install mods in MO2, so the "Installation" steps for most mods have been removed, except where they are non-standard.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

Visuals

  • Moved ISControl Enabler, Anniversary Anims, B42 Inertia and Compatibility Skeleton here from the now-defunct Animations section.

Animations

  • Removed this section entirely. The mods that survived have been moved to the Visuals section.

General Changes & Improvements

  • A handful of mods and patches received updates to correct small issues.

Tale of Two Wastelands

  • Added the Dead Money Hotfix.

Utilities

  • Switched to the NVTF beta version.

Gameplay

  • Added TTW Quick Start Item Remover.
  • Added Wasteland Starting Gear DC.

Content

  • Added missing Dynamic Weapon Displays - New Vegas Pack - TTW Patch.
  • Added missing Dynamic Weapon Displays - New Vegas Pack - MMTV Sink Redux Patch.
  • Removed the TTW - Mobile Truck Base - Transporters Patch since Transporters was removed in the previous guide update.

Overhauls

  • Removed TTW A World of Pain for Fallout 3 and its patches because the conflict profile against the rest of the guide is huge and it all involves navmeshing, which we can either ignore (not exactly good practice) or spend who knows how long patching things properly.
  • Removed ROOG until some issues are fixed and until a patch for RtC is available, i have no interest in doing this since i find the mod too hardcore to begin with.
  • Created and added a tiny patch between BLEED and TTW that forwards correct sounds for the Dark Natura drink and fixes the RoboScorpion explosion sound.
  • Inverted order of Cyberware and CyberJAM so that CyberJAM is loaded before Cyberware. This prevents CyberJAM from overwriting a cell with an ITM that should instead get patched for TTW. I can patch this later but for now just use both mods and order them this way, or rely on another mod next in the loadorder to bring back the TTW cell edit.
  • Created and added a tiny patch between Weapon Requirements System and TTW that forwards location-specific loading screens from TTW and keeps the text change by WRS.
  • Created and added TTW and Uncut Wasteland patches for SawyerBatty TTW.

Finish

  • Updated loadorder.txt, please note that this is very different now as the guide was reviewed completely.

General Changes

  • Simplified some instructions, as allowed for by this cleanup update.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

Finish

  • Updated loadorder.txt.

Spring cleaning update; removed some clutter. There is nothing wrong with these mods; keep using them if you want.

Content

  • Casino Crowds
  • NV Truce Series
  • Abandoned Safehouse TTW
  • Bonnie Springs Bunker
  • Jacobstown Bungalow
  • Nellis Quonset Hut
  • Outcast's Hideout
  • Scavenger's Safehouse
  • Complete Player Home Upgrades

Gameplay

  • Configurable Pip-Boy Light
  • New Vegas Truce Series
  • Supplemental Ammo Crafting

Overhauls

  • Harder Strip Access
  • Infirmary Overhaul
  • RAD
  • Transporters

This was a fairly turbulent month with the guide being dramatically overhauled from a static site written in raw HTML to a dynamically generated one running on the Docusaurus framework. As much of our attention was devoted to this transition process, please understand that these changelogs might not be as specific or as thoroughly complete as they could be. We will try to keep more detailed logs going forward as things slow down.

General Changes & Improvements

  • All pages now have an "Edit this page" link so users can conveniently fork the guide and submit corrections or additions as a pull request.
  • New functionalities: search bar, zoomable images.
  • INIs and loadorder.txt are now just copy/pasted from the guide instead of downloaded and installed.
  • Updated loadorder.txt.
  • Added Incompatible Mods page ported from TTW forum.
  • Added Mods to Avoid & Tools to Avoid pages. These are adapted from VNV/TBOT but with a lot of editing and rewrites.
  • Updated the FAQ.
  • Updated Contributors page.
  • Moved some patches from in-house downloads to Nexus pages.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

Core Guide

  • Rewrote and edited pretty much everything for brevity and clarity.

Modding Guide

  • Moved some mods to more appropriate sections, such as Rebuild the Capital to Overhauls.
  • Rewrote or edited some instructions.
  • Made some changes to mod subcategories in various sections e.g. UI, Animations, Visuals.
  • Added spice meter to Overhauls section.

Animations

  • Added Wasteland Warrior.

Overhauls

  • Added Your Buddy is Dead.
    • This may have been slightly before March but was never noted in changelog prior.
  • Added a "spice meter" for users to gauge difficulty level.


19/01/23

  • RESOURCES: Added info page about modding dogma.

17/01/23

  • VISUALS: Replaced Simple Lighting Overhaul with Atmospheric Lighting Tweaks
  • VISUALS: Added Fog-based Object Culling


31/03/22

  • Added Baka Skill Book Scanner.
  • Added TTW + Ragdolls Patch, shoutouts to Sweet6Shooter for making it.
  • Added warning about Cyberware's xNVSE situation.
  • Updated version numbers.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

18/08/22

  • CONTENT: Added SD Transporters - AWOP FO3 Patch.
  • CONTENT: Added AWOP FO3 - TTW Patch.
  • CONTENT: Added Casino Crowds - TTW Patch.
  • OVERHAULS: Added Benny Humbles You and Steals Your Stuff - TTW Patch.


31/07/22

  • GENERAL: Moved some patches from the now defunct "Many Patches" Nexus page into direct downloads from the guide.
  • UI/HUD: Re-added Vault Boy Paper Doll. Split guide section into two subsections, Core & Optional.
  • CONTENT: Simple Open Freeside/Strip added, make sure to give the guide a read again as some new patches exist.
  • CONTENT: Removed Big Town Extensions, just difficult to fit in with some other mods in the guide, still a good one.
  • VISUALS: Re-added PAVE! Added SMIM & Moonlight NVSE. Fixed description for SIGMA melee and added SIGMA baseball bat/golf club.
  • VISUALS: Removed TTW Street Lights (Conflicts with several other mods in the guide; performance concerns).
  • VISUALS: Added sawyerbattyPAVE.
  • FINAL STEPS: Updated loadorder.txt. Removed the "Return to Introduction" link as it makes no sense when thought about critically.
  • Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.